Have any of you heard about Cart Life? This is a fascinating article about the creator.

"'Cart Life': How Richard Hofmeier game became a success story":

Cart Life is a special game. The management simulator, depicting the lives of three street vendors, is one of those rare titles that touches you on a personal level as you try to balance both your work and personal lives in an unforgiving world.

It's truly remarkable that it was developed by one man - Richard Hofmeier - and his recent scoop of Independent Games Festival awards was no less than he deserved after everything he has put into the project.

"The Making of Cart Life":

For Hofmeier, there's a certain beauty in the monotony of this sort of work, or at least in the way that humans approach and cope with monotony, and it's this appreciation that provided the theme for Cart Life. "Watch Chinese factory workers sort decks of cards and pack them – it's mind-blowing how beautiful this act can be. Listen to Ghanan postal workers cancel stamps; they're working the stamps on the envelopes like drums, and they're whistling – it's the sweetest music. Games are especially effective in cultivating very isolated realms of prehensile expertise. What's funny is how this prehensile expertise has infected so many game makers themselves, and many of them only want to make new games that utilise their own mastery of old systems. I wish I'd [owned] a copy of Cart Life when I was 11 or 12 years old, so I'd have black belts in areas like punctuality, detailed memorisation of disposable information, typing speed, and consumer math."


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